A poker-based puzzle crawler.

Battle an interdimensional beast with poker hands.
Made in 72 hours for Ludum Dare 41.

Follow me on Twitter →

Donations welcome via PayPal →


Rules & Controls

  • Click on tiles adjacent to you to move there – diagonally as well!
  • Pick up cards by moving on them
  • Build 5-card poker hands then attack the beast
  • The higher the poker hand the more damage you do
  • The beast attacks you every 3 turns
  • Moving through portals gets you a fresh deal of cards

Post-jam release changelog

v1.0c

  • Fixed a poker hand evaluation bug

v1.0b

  • Added HTML version
  • Fixed game breaking bug: clicking on the title screen multiple times makes game unlosable
  • UX fixes:
    • Attack arrow shouldn’t stay after losing cards in a portal
    • Short pause before win/loss screen fade so it’s possible to parse what happened

Download

Download
Windows, 32-bit 11 MB
Download
macOS, Universal 16 MB

Development log

Comments

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Hey! I'm Radetzky, and I’m writing a weekly blog series on Jamzo about creative ideas from game jams. We featured Rogue Poker in the 2nd week of the series: 

https://jamzo.com/blog/game-jam-highlights-2-card-games

We’d also love to feature your game on our twitter account. If you upload your game to Jamzo, we’ll feature it on https://x.com/scrspc?lang=en with a short gameplay clip or GIF, either of your choosing, or we can capture the clip ourselves.

You can upload it here: https://jamzo.com/spotlight?itch=https://balintm.itch.io/roguepoker&ref= (all the info should already be auto-filled in!) Once it’s up, reply with the link and I’ll add it to our promotion queue. It goes without saying, you don't give up any rights to your game by uploading it to our site c:

Lemme know what you think! You can add me on Discord too, my username is akiba_style.

(+2)

Damage on high hands feels weak. Hitting with 4 of a Kind, Full House, Flush... Barely any damage.

I died on a healing potion.

(+2)

More random than tactical, but otherwise a fun little addictive game!

(+1)

This should definitely go mobile!

(+1)

Victory should give extra coins for life remaining so as to discourage leaving the boss at 1 hp to go run around grabbing coins, probably.

(+1)

Hello! I loved your game, it was super fun to play despite me not actually winning (though I did come very close!) and the art style was awesome as well as just having such a neat concept! I made a let's play of your game here~

Thanks so much for playing! ❤️

You're most welcome! :)