Comments

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This has massive potential, I would love to see more different randomly spawning things, like shrines and chests.

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This game looks amazing, I hope you continue working on it :)

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Hello, Bálint! Thank you for the game. I've made a review of the Way Beyond and talked about procedural generation in general. It's in Russian, but I thought that it'd be important for you as the creator to know that it exists, anyway

:)

I would love to know what you're discussing in this video. Any chance for captions? :)

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Record is 83. Can't wait to see where this game goes.

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I'd like to see where this goes. Good jobs so far.

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very nice concept what is it made with? 

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With love I guess :'P <3 (Made in Unity)

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Great work my dude good luck with your project.

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hey friend I loved your game, I see good potential to jugeo

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I'm loving it so much! The terrain generation is really cool! So much potential! Really good job! <3

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I really like the concept! I think the action mechanic would work better if bound to WASD while movement is UDLR (simmilar to Binding of Issac) or being mouse based so attacking can happen at any angle, rather than just 0,90,180,270. as it currently stands you have to be facing the enemy but also not walking forward into them, enabling attacking from a different direction than the direction you're walking in makes for more complex combat (you can attack while running away, circle around enemys while attacking to trap them etc)
You did a great job so far! i'll be keeping up with development :)

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This game has high potential, love every bit of it so far,  Good luck! <3