this game is great and has alot of potential, i think adding a few rpg elements would really give it more vigarus gameplay, like an inventory you can fill with items( mabey a crafting system to boot), and mabey some skills (like a roll to dodge) or mabey a magic system(if you'd want). and also itd probably be good to add more weapons like bows, spears, ect and mabey if you have deoungeons or somthing the treatsure of the dungeons could be weapons that have certain effects. srry...im sorta gushing over your game ... the last thing is that the world is kinda lonely itd probally be cool if there was some sprt of npc(s) that could fight with you if you could get them too, or have towns were you can buy stuff with the gems.
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Thanks a lot for your feedback! Many of the things you mentioned are in my extremely large pile of ideas — we will have to see where the game takes us. :)
This has massive potential, I would love to see more different randomly spawning things, like shrines and chests.
This game looks amazing, I hope you continue working on it :)
Hello, Bálint! Thank you for the game. I've made a review of the Way Beyond and talked about procedural generation in general. It's in Russian, but I thought that it'd be important for you as the creator to know that it exists, anyway
Record is 83. Can't wait to see where this game goes.
I'd like to see where this goes. Good jobs so far.
very nice concept what is it made with?
With love I guess :'P <3 (Made in Unity)
hey friend I loved your game, I see good potential to jugeo
I'm loving it so much! The terrain generation is really cool! So much potential! Really good job! <3
I really like the concept! I think the action mechanic would work better if bound to WASD while movement is UDLR (simmilar to Binding of Issac) or being mouse based so attacking can happen at any angle, rather than just 0,90,180,270. as it currently stands you have to be facing the enemy but also not walking forward into them, enabling attacking from a different direction than the direction you're walking in makes for more complex combat (you can attack while running away, circle around enemys while attacking to trap them etc)
You did a great job so far! i'll be keeping up with development :)
This game has high potential, love every bit of it so far, Good luck! <3